Love me some Gameboy aesthetics. Good idea, solid execution
Love me some Gameboy aesthetics. Good idea, solid execution
nice
nice! functions very similar mechanically to ristar. i think my main issue here is that the levels are very big and sprawling but just not very fun or intuitive to explore. there's a lot of slipping off of a small platform and falling to the bottom of the stage, only to be left crawling back and forth at extremely low speeds desperately searching for a way to climb your way back up. it's very tedious and left me bored, so i gave up on about the 4th or 5th stage. i do like the idea you have here, though.
I really love this game, it has that retro feeling from the gameboy days but with modern mechanical gaps... I never imagined myself playing with the piranha plant from super mario... But this is the closest thing to that.
I only have a couple of suggestions:
1. Add a pause menu.
2. That the character, although he doesn't run, can walk a little faster.
Other than that I loved the game, I feel like a kid while playing it, great job to the team behind to.
I do like plants. I do hate flies. Therefore, the video game is approvable.
🌱✅
🪰❌