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Reviews for "Rederic"

I really like the graphics and the music but sometimes the sword's hit range seems inconsistent.

It's a good game but it's hard to hit the enemies with the sword.

Really good game though the combats a bit hard because the sword swipes range is so short its hard to not hit yourself on enemies when defending against enemies

Great game! Loved the pixel aesthetics and how you can bounce the enemies you hit. A lot of things in the game have personality like the shop, enemies and character design.
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Man, the platforming in level 2 and fighting in level 3 are hella tough though... Gotta git gud and retry it!

Good game! The platforming physics is are very good and feel nice, and I loved the fell of shooting arrows and its effect on momentum. I will say sometimes an enemy's living or dead bodies can sometimes hit you, especially when a purple gnome would teleport while being hit around and regain its contact hitbox during the animation i believe. I'd say huge improvement possibilities are to either make purple enemies easier, maybe the ranged minion doesn't have hitboxes in melee and decrease the amount of enemies sitting right where you could fall on them after being hit by a different enemy. That OR I really think you could turn the cartoony amount of knockback you take into its own feature and maybe have Rederic's flailing body as he's being damaged be able to knock back and damage enemies, you could make it a skill based mechanic or a brainless one or something in between, but either way I think Sir Rederic either needs more options to deal with enemies or a limited respawn on the spot system reminiscent of putting a quarter in an old ripoff game machine to both ease the difficulty and tease at the difficulty.