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Reviews for "Somnokid"

But I stayed in the circle..

Very likeable aesthetics, interesting concept.

Enemies:
- Didn't quite like how the enemies from platforms spawn, due to narrow space, often found myself getting damaged right when the enemy spawn.
- Enemies can attack from off-screen very off putting when one of the achievements require No-Damage run
- Enemies have too much health for the amount of enemies that spawned

Enemies within the platform seems to be a really weird game mechanic for me, it doesn't really add much to the gameplay. However, it adds another layer of difficulty, though often offering platforms that are just not worth it anyway.

Game's difficulty is really hard (but I'm a mediocre player), but I think this game has potential to be developed further.

I appreciate the people involved in making this game, thank you all!

I love this game! The astatic was fantastic!

Couldn't have made this harder even if I tried. Got stuck in level 4 and now level 9, I don't have enough space to maneuver the stupid enemy spawns and I don't have enough time to spawn all the platforms on half of the screen. I think what's more annoying is the enemy spam especially the damn ghosts that follow you around.

Jeez, I don't even want to think how much worse it's going to get by world 3.

risk of rain 3