You know it's gonna be a good game, when a lot of people contributed to it
You know it's gonna be a good game, when a lot of people contributed to it
the game itself, pretty solid stuff man, i can tell all of you worked really hard on this. im stuck on level 2 rn tho. if anythings to be said, its just the level design. its very frustrating, almost unforgiving and strict. its still a great game.
click the button for help
good game but sometimes i feel like the levels are legit impossible
Quite the interesting game! Definitely has a wild aesthetic to the whole thing and gave me quite the experience with all its weird meta layers to it: the tutorial with the goofy voice-over, the game being within a PC within the game, the strange way the levels are built, and so on. It's like a double adventure, where not only am I having an adventure as the character within the game, but I'm also having an adventure myself figuring out what this game is all about.
I'm a little conflicted though: on one hand, I'm certainly intrigued by the game due to its weird, goofy and janky presentation that gives it a mysterious and amusing quality to it, but on the other hand, I feel like a jank game is still a jank game, and the frustration I felt from the controls and such might be too much for me to get used to. In essence, I'm a bit worried the game is kind of hiding, using goofy visuals and a sense of irony to excuse its sub-par execution of gameplay mechanics. At least a game like Sexy Hiking (which this game says it is inspired by) had a very unique gameplay challenge behind its jank, but this is just a basic platforming game with unresponsive controls at its core. I might be overthinking it though: I plan to continue playing to see how it all ends up anyway, and I still give it points for the wild ride it took me on. Cheers for this!
Also, that was the most blursed rendition of Wood Man I've ever heard, haha
*insert unfunny joke here about money*
man