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Reviews for "Lower Lower"

Very interesting concept. Would like to see where it goes! :D

good design, clean game

I have climbed through the elaborate caverns, endured the treacherous mechanics, experienced a hundred lives, and I met the elusive albino grinch, gaining its respect after it pulled a GLaDOS.

A folly claim you say? Well as far as you know, it could have been... because I'm lacking proof due to the fact that the medals didn't go off.

It appeared in the game, but after a certain point, it stopped. Granted, I did leave the page a few times to give myself a break from it, but I don't think it has anything to do with that.

That cavern atmosphere is met with this game and the mechanic are nice too, but only at first as it gets under your skin after a while. I guess it fits with the game, but trying to perform perfect jumps off of walls are difficult. Throwing the anchor mid flight is tolerable (if not, a bit tricky), but making these leaps of faith is ridiculous as you need to make your best judgement of when to dethatch the anchor or even if you think you're going the right direction.

The game is still good, hardcore players would probably have more fun with this than casual players. It has a mid-high range in difficulty, and it increases in leaps and bounds the higher up you go.

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Interesting thing I need to note though, pressing the 'R' key resets the entire game and doesn't reset you to the last campfire. This could lead to some furious players if they accidently push it.

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EDIT: Well say that I'm a glutton for punishment, but I went through it again. Used prior experience to zip though the place, saw some of the changes you made, cursed the heavens for the added obstacle in the secret path, and somehow met up with the white devil again. I checked to see if the medal activated, it did (yays), and as I clicked the screen to reestablish control to begin my escape, the game goes black. ...oy vey.

bokononyossarian responds:

Congrats on making it to the end! And sorry about the medals. We have another report of the Grinch's Path medal (and I guess the secret medals after that) not showing up in people's profiles, but popping up in the game. I just logged into my individual account and confirmed that I was able to unlock the Grinch's Path medal and have it show up in my profile (so now the only medal owners are myself personally and the dev team account, whoops).

This is our first game with medals so I'm still trying to reproduce the issue. I will probably have to keep making dummy accounts to try and figure out the conditions under which the medal is awarded or not. The only thing I can try to do is reproduce it and see if anything notable shows up in the developer console. Again, sorry you missed your medal- you'd be one of the first to have it if it were working.

Thanks for the report though- we are very impressed you made it that far. The difficulty ramp-up was intended- finding an albino grinch is not for everything. We had to try and strike a balance with not making things too frustrating by sprinkling in bonfires for the player to spawn at.

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EDIT: We upgraded the game to force reinitialize the connection to the NG backend if the window loses focus. We don't know for certain that was causing the issues with the medals not showing up but hopefully that will do the trick for players who make it all the way to the secret rooms.

Fun game indeed

I have climbed through the intense caverns and have to say that was the fun part of the game, I didnt see much that it was lacking but it was pretty amusing and pretty entertaining and I had some fun with it, The game effects like lighting are very nice the anchor is a nifty and needed tool, you gave it some unique gameplay its like a platformer but with some intense effects

~X~

It's a very interesting game but way too glitchy, couldn't finish it because of that.