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Reviews for "Advanced Invasion"

Wow - for a free web game, this was unexpectedly great! Good level design, interesting concepts, new aspects added over time, much much larger of a game than I expected!

The conveyor level was not my favorite - as a casual gamer, I liked the opportunity to make 2 mistakes a level with the 3 lives. But slipping off the conveyor by bumping into a fire pole made me have to restart the whole level...

Tip for the players: if you are on a block one level higher than the guys with side shields, you can just wait for them to be right next to you and walk onto them - no jumping needed. Not sure if that was as expected to the developer, but it made those guys a lot easier.

Since the developer seems to be reading these, my suggestion to you: think you're doing yourself a disservice by starting with "normal" setting as the "way the game was intended to be played" with only one life. For casual gamers like me, I almost quit at the very start when I died a few times learning the rules of the game. I decided to try casual setting and then realized how large the game was. Because of the simple way the game starts out, I thought there wasn't much to it and wasn't going to invest more time figuring it out when every time I messed up I started over. I'm glad I stuck with it! But maybe suggest first time players start Casual and then go Rogue-like once they are more experienced? Think maybe people may be rating the game without having seen much of it...

Anyway, really enjoyed the game - thanks for making it!

SwiftVector responds:

Thanks for the detailed review! I think you're right about the difficulty thing. I wrote the difficulty descriptions very early on in development and I meant to rewrite them before release, but it turns out I forgot (oops!).

I might rename Normal as Casual as well, since as you pointed out, it *is* pretty cut-throat. I've got some irl stuff to do right now but I do hope to make a patch sooner or later, and this is definitely something I can easily work in. I think I'll add a note about it in the description for the time being though, hopefully people see it!

not bad

SwiftVector responds:

Thanks 😄

omg game so nice ._. complet normal mode and no delock last medals

SwiftVector responds:

Thanks! It looks like you figured it out yourself, but if anyone else has troubles with medals not unlocking there's a wokaround in the description.

Overall, it's alright.
I really like the music and visuals.
Wish the killing of the viruses had more of an impact to it though.

SwiftVector responds:

Thanks for the feedback!
Yeah, impact for killing the viruses is something I struggled to figure out. Couldn't really find the right sound effect for it.