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Reviews for "Ostrich Run"

i did not see the action but decent game.

Decent game, but felt a little undercooked. While the concept of gathering up your ostrich pals seemed pretty fun and goofy in theory, it didn't seem to do much with the concept. I was expecting to have to do some cooperative actions, like having the whole gang attack something simultaneously to bring it down fast, you know, the whole "stronger together" aspect, but that never came. Escorting the ostriches, which I though could lead to some fun scenarios where I have to help them dodge obstacles, was a non-issue as well. The obstacles were barely a threat at all, with practically all of them being able to be solved by just running past them in the straight line: cameras took way too long to lock on, drones only stun you, mines take way too long, you can just leave the ostriches stuck in a wall and go to the exit yourself for full credit, etc etc. Would like to see more with this concept, as right now, without any challenge or interesting mechanics, it's just a game where you move around and don't need to do much else.

I've just finished the game and thought it was really fun! The level of challenge ramps up well, going from easy to just hard enough on the final level. The hats add a nice bit of variety. I encountered no bugs in the gameplay or lag, other than one of the ostriches suddenly growing a 300 ft neck at one point.

However, one thing that may need fixing is that if you beat a level with 3 ostriches and then play again and save 4 ostriches, the level select counter doesn't update. That means you need to wipe your save file and start again if you want a perfect score. It's worth playing again though!

It desperately needs an ability to rotate the camera view.
Also it could be a bit easier to handle for not-so-young computers.
And maybe a general command to stop moving for all the ostriches would be useful, since sometimes they just run around like crazy.
But it is still an awesome game!

MonoFlauta responds:

The problem with rotating the camera was the hand placed walls, but yes, it would had been nice as you say :P

About the not-so-young computers, this game was made in less than a week for a game jam. Of course it would had been nice and sorry we couldn't make it :(

For last, you can use the space bar to hide, that will stop all of them while they hide. Other than that, our goal was to have that chaotic horde feeling.

Glad you liked it and thank you for playing!

Okay, f'n hilarious so win for you. fun stuff. Officially want an open world platformer with that ostrich

MonoFlauta responds:

Lol, I like the open world idea :P Thank you for playing!