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Reviews for "Push The Box"

There are some nice puzzles here, especially when the game starts to make real use of the implications of the third dimension on Sokoban block pushing, though the difficulty flow is a little inconsistent and the design is a bit too stacked towards optimising steps rather than conceptual challenges. One area that you could consider expanding is finding ways to interlink puzzles across a world map, which is the direction in which Stephen's Sausage Roll and A Monster's Expedition took the 3d puzzle aspect.

On a practical note, I may have missed the keybinding for undo, but certain levels (20!) are a bit fiddly when you can't hold down a button and have moves undo rapidly.

I really enjoy this game and its puzzles

You can in fact, PUSH!THE!BOX!

I really enjoyed this game! It's wonderfully challenging, which is great because those are the types of games that I really like. I think the time synchronization might be off for the high scores. I'm in EST, but it believes that I received a high score 6 hours ago when it was just seconds ago. That said, great game!

Clever yet not too hard puzzles. The best feature though is making the duck sphere thingy dance to the music!