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Reviews for "Fateless"

Player can't kill ci=ultist... lame shiet

After Jungle Doom I was hoping you will one day make a big thing like this - and I am not disappointed. However I agree with @qwerty741 and others about the lack of checkpoints since passing through all the previous scenes just to get to the one you are currently focused on makes the game unnecessarily tedious. And when you find all the map fragments you won't be needing the map anyway since you probably already found all the possibilities by this moment.

Tanooki81 responds:

Well, I will think about something to fill this gameplay failure.

The pipes dont seem to be working properly

Love it. Needs an option of starting from some checkpoint or something, to make re-playing easier, I think. Still cool, totally 5 stars.

For a game, it's certainly solid. The pallet of greens is pleasing, the art style works fine, and the animations, though simple, get the job done. My problem is A. There's no sound and B. The feedback isn't rewarding. When I jump, I don't feel it. When I enter a door, or move a box, I don't feel it. Maybe have an extra animation for things like that, or sound effects if you add sound.