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Reviews for "Alpha_Zero"

great game i love the mechanic, the only problem i find is there arent enough levels

actually good game, i like the style of it..

really cool game, the final level was really hard!
the ability to stop time(?) was really cool, and definetely didnt seem like a JoJo reference
but the enemies sometimes shooting at you as soon as the ability ended was kinda annoying

This game's really cool, but there are a couple of (hopefully unintended) things that get in the way, namely the fact that guards can shoot while already dead, and that a lot of challenge can be circumvented by grabbing enemies through thin enough walls and around corners, as well as abusing the (low? nonexistent?) cooldown of the ability. I pretty much like everything else about it though, save for maybe the landing animation being a little confusing (it looks like your character does a little hop which is a bit disorienting when platforming). Understandable given the time constraint though.

Frogrammer responds:

Thanks for your feedback, these bugs you mentioned weren't intended of course and they really do affect on game's rules not how they should. The ability has cooldown, although it's pretty big so mostly unnoticeable. I also felt like jump feels strange sometimes, but noticed is mostly because the landing and it's effect executes slightly before you touch the ground, which creates the confuse.

for a game made in 48 hours it is pretty good, the animation is smooth and I dig the pixel feel going on. if the creator were to come back to it and improve the gameplay flow and the make the controls a bit better while also adding more levels and possibly a story for how this guy can do whatever it is he does this would be a banger.