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Reviews for "Delta Chase"

Graphics look pretty awesome, however disinguishing the background and foreground from the actual level takes quite some time to get into, i recommend you change that.
When you get hurt "respawning" sometimes leads to rather awkward situations, i fould myself in perma jumping respawn circles, i think it got caused my me keeping the jump key pressed after "dying", which meant I instantaniously jumped after i respawned, you could change it that jumpkey presses don't count for future jumps if you die.
Also for me it feels like you respawn a bit too close to obstacles, something feels weird about that, i think the problem is not knowing when exactly you start moving again so it's hard to react.

HelperWesley responds:

I may need to darken the background more, or change the colors a bit to help with the background issue.

Another person brought that up in playtesting, but I couldn't replicate it in engine, so I honestly don't know why that is a thing.... But disabling jump while you're still flashing might actually be the fix.

That last one is probably a skill thing, I played it so much while building it I knew the pathing. It probably needs to be tweaked for newcomer players.

there are so many things about this that need to be fixed. if you were pressing jump at the end of a run you jump at the start of the next run and due to the extremely bad level design, this often results in an instant death.

signs which appear to be a background element kill you... what?

low (knee-level) rooftops are foreground elements you harmlessly run behind... what?

this is just badly designed. it could be nice.

also, the music is jarring, inappropriate, and terrible.

you need some kind of cyberpunk style music. not this.. 1991 lemmings style music

but the main thing is just the collidable elements as i mentioned and the persistence of action state through death and the lack of any kind of an initial free flowing run to get the player started before hitting them with kill states.

the art was the one redeeming thing. which gets you up to 0.4 stars. but you only used one sig fig in your gravity so i can only use 1 sig fig in my rating