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Reviews for "Out Twogether"

Noice game fam

is broken i cat moye

good

Once it gets going, I think the game is pretty interesting! I like the dynamic of switching back-and-forth between the two players: hitting pause in one players world to hack in and toggle obstacles felt really cool, and the puzzles to hack were very challenging. Game is a bit boring before that, however: the game spends a long time on this very bland jumping levels with no challenge except the very clunky jumping controls, and I found the story to be a bit nonsensical and difficult to parse between the weird grainy font choice and confusing word choice. Game isn't also that intuitive: I couldn't even tell that you could preview what hacking does because the preview for the platforms were in a color that easily blends in and doesn't stick out at all at first glance. Again, once it gets going, it's neat, but could use a lot of work for the introduction, I think.

Very heartwarming, relaxing, surprisingly brain teasy puzzle/platforming game. Aesthetic was super nice, the floaty bits were incredibly subtle and responsive when stepped on, I enjoyed the subtle details and the art a lot.

Transition between Control and character got a bit fiddly at times for some jumps, but other than that this game was super well made. The design for the snake portion of the title was spectacular as it wasn't hard but still demanded some attention to do, combining the concept with platforming was nothing short of genius. For a 48h Jam title, this game is awesome.

The Skip button is extremely generous and I don't personally think it was necessary, specially in a puzzle game where things get more complicated as you advance, so if you skip one you'll probably skip everything. Maybe it's just not for me.