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Reviews for "Snatch the Wench"

ahhh, its realy gooood, its very chaotic once you really get into it, now i have one little problem, the fact that you drop the goblin once you stop holding the key was a little uncomfotable, i would prefer if you had to press it once to grab it and another to throw it, that would feel more naural.
but that little pet peeve of mine aside, had a ton of fun, even if i didnt got too far.
praise Barry The Goblin Yeeter

Hey im HAT and i think i won the highscore really good game and addictive mechanics too 5 stars no doubt

So close! Would have beat it if I didn't develop carpel tunnel...should have an option to use ASWD for direction keys

EDIT: beat it. Final Score 66970....endless mode should really have a seizure warning...

EDIT 2: beat it again. Glitched out with a final score of almost 120000. Is there some type of exception handling you can implement when playing tug of war with the goblin? seems to occur frequently when an explosion goes off near a grappling event. And the endless mode gave me Vietnam flashbacks...

EDIT 3: 174480 is my new high score...welcome to the event horizon. I've seen sh*t no man should ever see...

hairy-viking responds:

🎮 or 🕹️ is the way to go. Give your hands a rest 😂

Also, congratulations, that's no easy task! And yes... I should actually think about putting an epilepsy warning on the kill screen.

RE: EDIT 2: Oh no, sorry! I thought I trampled that bug, but looks like I'll have to try and reproduce it again.

you really had a great idea for a game, I loved playing it.

*Rage intensifies*