Pretty cool game! Definitely is very professionally crafted and oozes charm from every aspect. Love all the art, characters, the menus with their highlights and pop-ups, and...and everything, everything! Gameplay was solid as well, though I would argue that most of the enemies felt very unchallenging while also being very spongy, so it kinda turns into a slog that makes replaying not as appealing as it could be, since it just takes so much time (maybe it's because I was playing as the trucker, maybe the handgun is just too weak?). Would love to see the ability to hover over the weapons/items in your inventory to see what they are: sometimes I'd pick up an item too fast to see what the pop-up description said. Also would be nice if it prevented you from wasting a gun by picking up another one without confirming whether you want to discard (or i'd be nice if the previous gun would drop to the floor instead of poofing away). I wasn't sure what was going on with the psycho that chases you: he's not really a threat as he can easily be danced around, and I was shooting him for a good chunk of time without him dying, so long I thought he was invincible, I dunno, I guess he's kinda supposed to be a Spelunky ghost or something when you're taking too long? Wasn't sure what was going on. Anyway, still solid overall and good to see another cool game from you lads!