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Reviews for "The Hit On Hallows' Eve"

3rd floor got me.

The bug where you can go through a wall and get stuck on the "outside" (had this problem with the first boss, I wonder if he punched me through the wall somehow?) and then you can't get back "inside" is incredibly frustrating!! The game just gets stuck when this happens.

svaerth responds:

Dang, sorry about that! If you refresh your page you should be able to load your last save.

pretty good!
i'd say there is something missing tho.
maybe some interior props (such as tables and chairs and stuff)
a minimap would be great!
the boosters are well balanced but the gun is a bit OP (i recommend adding cooldown or reloading)
its fun to play tho but the player should be a little faster to match the animations.
but the animations are very good in general.

svaerth responds:

Hey thanks a lot man! Yeah I agree with these points, the props and minimap were things I thought of but just didn't have time for.

Nice game! Also my song really fits it :P

svaerth responds:

Thanks man!

Okay, so it's a mixed bag, but a mixed bag with great amounts of potential
The main issue, which I think encapsulates the entire game, is a lack of refinement. The firing mechanic and the dash are good, various enemies aren't bad (Some are even fun, like the witch making enemies that are normally weak into unkillable obstacles. Especially the two big bosses of the game, they were quite enjoyable, Frankenstein was quite awesome indeed). But some levels are badly designed or a slog.

And the animations/art assets are frankly subpar (Presentation is important, and to be honest, most enemies look like a basic flash asset. It can immediately turn some people off. However I liked the mechanics), some sound design (especially when you pick up boosts, they are literal static) and some fight encounters need some work. (Level 1 and 2 don't even really challenge you at all)

After Halloween, take the concept and make it into an actual game. Make the animations stronger, make the actual art assets alot better (they look very bare bones), make the sound design better, clean up some of the level design, add more bosses and clean some of the bad fight encounters (and some of the weaker enemy designs).

Overall, I like the game, it just needs more refinement. I hope you take this concept and really run with it. Because it's fun.

svaerth responds:

Hey thanks a lot dude! Yeah, this was a massive rush job to try and get it out since no one wants to play a halloween game after halloween, so I think all your points are valid.