00:00
00:00
Newgrounds Background Image Theme

Thatgooner just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Blu&Red"

I like the game's looks, it looks like a Nintrome's Icon Game

I also like the fact that the moving platforms don't restart on the original position when you die, 'cause it forces the player to come up with new ways to beat a stage, but it has some problems in Level 6.

In that Level has moving red walls that kill you: the problem is when you die at the beginning, you have to wait some seconds, which is tedious and goes against the speedrun idea. (making the wall restart ONLY in the L. 6 would, theoretically, breaks the game's flow)

After some thought, the best way that I found to resolve this is having a option at the menu, that makes the platforms restart:
-On (not restart): -Pros: It forces the player to come up with new ways to beat a stage.
-Cons: It makes the wall part from L. 6 worse by the reasons in the 3th and 4th line.
-Off (restart): -Pros: It fixes the L. 6's issue.
-Cons: It doesn't have the good thing said in the 1st and 2nd line. Without it, the game, possibly, would become stale after beating the game 10-20 times.

But I have a question... WHERE IS THE MUSIC AND THE SOUND'S DEATH!!!!!!!????????

Okay, this is a god idea, but it need polishing, the lack of music is no problem, but i would have liked to hear something apart from my jumps and the rewind.
the controls are slipery and having to press another button to make the double jump is clunky, maybe pressing the Z twice or using the Up key would make it work better, and having to see how the character recieves 3 hits makes it slow, one hit kill could work better, because even when i tried the character simply didnt respond when reciving damage.
its a great idea and i think it has future, but it feel ruched, need polishing

I really want to like this, I really do: the concept is great and I love the idea of going through a level twice with two different routes that work against each other. And while I did have a bit of fun, there were just so many issues with the gameplay that made it just feel very frustrating to me. I have no idea why you didn't just color the player characters to be blue/red to indicate what blocks they can touch: having them stay white just makes it confusing when the former would be much more intuitive. Felt way too punishing to have to do both runs perfectly: dunno why it doesn't just let you retry a color without forcing you to do the previous as well. General lack of music and sound made the game feel very drab and empty. Controls felt quite clunky with the weird way you build up momentum but stop immediately, and the double jump was so short it was confusing and unsatisfying to use. Something about the hitboxes felt so unfair as well: had so many times where I got killed when it felt like I really did not get hit. Had a bug where sometimes when I was on a moving platform, the player character wouldn't move with it, they'd stay still. And so on. Definitely a great idea that has a lot of potential: the levels themselves are already quite good I think, it just needs polishing up in the controls and other departments to make this a slam dunk!

I absolutely agree with FuturecopLGF here. Specifically with the controls (Momentum, short double jump, dead stop) it makes what appears to be a very heavily interesting concept into something more frustrating rather than more challenging. I will also add that the floatiness of the first jump makes a lot of tighter sections (such as the middle of level 3) tougher as you need to be very light with your button presses and risk accidentally pressing a little too light (or else risk restarting the Blue and Red parts of the level).

I think that if you gave this some touches here and there would easily net this as another 5-Star for me.

Also: Why is R the pause key?

Pretty good idea, I just didn't get any enjoyment out of it; why do you have to be BLU again after you die as red? It just annoys.