Really cool puzzler with a unique concept! It's a bit confusing to get used to at first, and the controls can be a bit tricky (for example, I was expecting to be able to click and hold, drag to another light and release to form a connection, but it looks like it requires you to click twice, and later on I'm not sure why I kept losing my hold click when trying to delay a connection) but the game does a lot to help you along with tutorials/intuitive design so it was alright and worth it to get into the unique puzzles. Even more so than the puzzles and gameplay, I gotta give props to the general design of the presentation and UI of the game: it just felt so professional and crisp. The graphics are simple but have tons of little touches like outlines and animations to give them life, levels and pop-ups fade-in and out smoothly, you can preview connections you're forming before you actually make them, death and level completion states have cool animations with neat effects, and so on and so forth: all of these little touches probably won't be actually noticed, but I think they are subtly felt and help really elevate this game to create a top-notch experience!