The game was pretty frustrating since the actual goal is unclear. It was nice that it sped up a lot at the end. Collecting the artifacts isn't too difficult if you make a tree diagram outlining different paths to avoid going down the same path twice, or at least not too often. The main thing I'd say is that it would be nice to be told that it was a blind maze. That much info would be enough to keep me from being bothered by dead ends. I'm just glad that there were no closed loops in the maze. I'd have been stuck forever. :P