art is pretty good. Music is okay. Sounds are typical but not bad.
The idea isn't anything new, and I feel like there's a lot of stuff to think about here. The fact that the player is never able to go left in theory should be okay, but in reality it's oftentimes annoying - especially since in the second level the player can literally get blocked by the dogs...
Instant death from water is awful and annoying, the big jumps in level 2 require too much precision - if you're aiming for the gameplay that's supposed to be fast-paced and dynamic, don't put so much tightness in the game.
Also, the gravity feels odd, is it just me?
Could become a pretty good game with more time spent on the design.