Super fun, love it, needs a bit of tracking work and the hitboxes need be maybe a pixel more lenient.
Super fun, love it, needs a bit of tracking work and the hitboxes need be maybe a pixel more lenient.
Fun game, challenging, sometimes frustrating.
Oh and medals don't work.
Has a slow and easy start, but this game really becomes fun and challenging once you get far into it! I was initially confused at where the game was going, since a maze where you can only see what's in front of you didn't seem particularly difficult and didn't seem to be using the limited visuals in the best way. But I was wrong: give it a bit of time, and the game kept piling on more and more interesting obstacles to contend with and became a real frenzy! My only suggestions were maybe to get to the real cool levels faster, and to maybe change up the music or graphics/colors every 10 or so levels for some novelty.
A brilliant and innovative game, with two minor drawbacks:
1) I didn't realise until level 28 that the stars were in fact collectables and not spinning death blocks to be avoided, and
2) Having completed the game 100%, it refuses to give me the medals past level 33, in spite of completing levels 34 and 35 three times now. For a completionist this is cruel and unusual punishment!
Great concept. I wish it didn't start so low though. I get setting up an antepiece but it took too many levels before the unique mechanics became apparent.