Very interesting game! A bit too confusing for me to comprehend at times, however, and the progression curve seemed very odd where it took a bit too long to get to the real cool part of the game (though that might've been from me having difficulty telling what the heck was even going on at the beginning when generating things). Lots of elements of the games seemed a bit clunky and frustrating to figure out: for example, the mini-game with things and anti-things was blocked by the buttons so even though I figured out to hover over anti-things the buttons blocked me, and moving friends around to build things was odd as they didn't seem to build in a logical manner: I kinda needed to stop and start moving and fidget about to get them to respond. I did love the really cool transitioning between modes and the sense of escalation and craziness which was accentuated by the musical changes which you've done very well in your previous games, so there definitely does seem to be 'something here'.