My abilties failed me on lvl 15.
Overall, I was very impressed with how focused the game play was.
I have seen a few games recently playing with collectible as fuel, but your level design was really helped me understand what you where going for in the long run, and I think I saw some truly novel methods of allowing a player to mess up with out consequence to understand their limits.
While I feel bad for not seeing the game through, I do look forward to seeing more from you in the future.
Thank you for making this.