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Reviews for "Wonderfully Juicy"

I love the serenity XD

Though many of the levels felt a bit haphazard, as some of the objects felt a bit randomly positioned. You can easily fix this by placing things on a grid, while I don't know how easy that is in Unity it feels a bit more polished.
Also, the ways in which you could manipulate the objects also felt a bit weird, albeit refreshing at the same time. I don't think I've ever seen a puzzle game where you can move AND rotate a platform, so there's definitely potential for more.
Lastly, the pacing overall was a bit too slow. One thing that can help is making the creature-spawning pipe an on/off thing instead of spawning only one creature per click.

Anyways, for something made in a week it's quite well done. Do you already know what you're gonna try for your next game?

I liked the atmosphere and art for this game. so cute! However, I felt really sad juicing the squishies. I wish they would have been fruits instead.

this is boring af. and the behavior of the sprites when they pour out and rebound off things makes no sense.

lack of ambient noise makes it all feel very.. empty and dry.

you can't just have loud heavy music and sound effects with no ambient noise.