Nice Game :)
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Nice Game :)
At first I thought "Why isn't it keeping track of my number of moves? Where is the challenge without it?" But I quickly realised it works much better as a relaxed experience, without a constant reminder that you can do better. There's just something serene & satisfying about filling in all boxes, even if it is almost exclusively trial & error. The game is also just the right length, perhaps maybe 2 levels too long I was about to quit at 30 until I saw I was near the end.
The art looks poorly made & inconsistent at first, but it has its own charm (like the constant variation in color). Especially the "Level complete Awesome!!" has a really neat 90's WordArt feel to it. The menu could look more interesting though.
Also, great music & sound effects! I don't think I would've completed the game without it.
Besides some small touches the game is pretty much perfect. I would look up "game juice", this game doesn't <em>need<em> it but it makes pretty much anything more fun. Also, adding some variation to the sound effect via a random pitch shift does wonders.
As it works so well I have to ask, how did you come up with the concept?
Do you know "GazThomas" or have you ever played his games on Kongregate.
I have learnt a lot from his games.
His website "FreeGames. org" had a similar game. I though of making something more advanced than that and came up with this game.
I love how the further you get the more retries you have to do in order to figure out how to complete the levels.
Beat the sequal Just Slide 2 before I played and beat this. I liked it!