00:00
00:00
Newgrounds Background Image Theme

RYKEO just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "You Broke the Game"

Actually playable now, but I don't like the lack of a checkpoint system. Having to start the whole level over when you make one mistake leaves very little margin for error, especially with all the instant death spikes around.

suVrik responds:

OMG! How could I forget to test the game in Edge... It's completely broken. I'm so sorry, I will fix it in few hours. I hope you can get back to it and enjoy! Thank you very much for your bug report.

While I love the concept of the game, I think it would be funnier if it weren't in the title. Nonetheless, it's a solid platformer. Though there are a lot of things that are just slightly off, namely:
- I frequently mistook "W" as jump, which is a shame as I never needed to look up.
- Furthermore, the difference between a short & long jump is so hard to notice that I only found out about it afterwards via the description.
- Why does the creature that helps me have the same sprite as an enemy? It feels unfair that I died from its attack which I didn't anticipate.
- Why does the timer keep running when I'm outside the game? I was typing feedback.
- Also, I wouldn't reset the timer per level or upon death, since you only count the total time anyways.
- Furthermore, it feels unfair that the timer is running during the first cutscenes.
- It also feels off that there is no "talking" sound effect during cutscenes. Anything would be fine, as long as you imply there's actual sound.
- Rats generally run away from you, but sometimes towards you which feels inconsistent.
- It's unclear where exactly certain enemies like the hedgehogs turn around. I would slow them down before turning, as this also feels more lifelike.
- I love the cloud, but it feels very unsatisfying that you can collide with its side. Just let me bounce up when I touch it, or at least go through it.
- The second-last room has 2 routes that both seem impossible. I glitched my way through it.

Anyways, hope this helps.

suVrik responds:

Thanks for the fair feedback! The game was made in 72 hours, so there are many issues like that that differ this game from a regular game.

Fun at first, but it was one of the most frustrating experiences I had in a while

It's fun, music and gameplay is fine but, nothing compels me to go on. It's kind of hit or miss and repeat until you know the stage so...lacks any drive for me to complete it...but design and everything is smooth, controls, nothing specifically wrong just...maybe I wasn't in the mood to grind through levels of a game I didn't care for storywise or feel any reward for...?

Well... ok (ˉ﹃ˉ)