great idea, polished controls, nice buildig tension, 31 fucked me up lol
great idea, polished controls, nice buildig tension, 31 fucked me up lol
The game you have made is overall good. I liked the minimalism, the fast and exact platforming, and the use of other players bodies as platforms, but there are some things that really bothered me about this game.
First, the tripping mechanic was completely random, and it seemed like it was just there to keep the majority of bodies from piling up on later stages and making them slightly easier. In other words, that's bullshit. That doesn't make the game more interesting or difficult. It makes the game feel like it's broken game hard, not skill-based hard.
Second, as at least one other reviewer has mentioned, level 34 is based around a skill that is never mentioned or even implied. To not make it through without jumping on bodies is not intuitive at all. I can understand wanting players to try new things, but no other levels up to that point suggest that skill/utilizing a purposeful glitch.
You make a good but flawed game. I can only wonder how many others have beaten it out of spite because that's why I kept playing until I beat the damn thing.
Good luck with your future games.
Creative and feels great to control.
i don't understand what the message at the top of level 8 means
;b ..
Source on the music please?
edit: you should include the name of it somewhere, it's a very nice piece that fits the game well :)
chopin ballade 1