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Reviews for "Crimson Keep Chapter 2 - PROBABLY BROKEN, READ DESC"

In the cesspool of low effort garbage and copy-paste visual novels normally associated with this genre, this game is a shining example of what they should all aspire to be.
The only things wrong with the game are the bugs which are listed in the other comments below,
and will no doubt be fixed later on.

Masterful work!

i pass the bat harpie arc and i can't go to the next area over the big river of lava how do i continue

introspurt responds:

You have to go deeper into the cave.
Listen to the characters dialogue: it will tell you where to go.
There are 3 other enemies you need to defeat in the cave before progressing back to the first map and south

Fin
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Slick
Tight

uwu lol
edit: after completing soriel's "extra credit's" with who I can only expect to be his daddy dearest, I have concluded that, as soon as I stop freeloading and get off my ass I shall become a loyal patron to you my kind sir

Another great game!

Soriel is turning into quite the charmer as the story progresses. He's also very nice for a demon and I found it cute how he cares so much about the woman he's pleasing and even apologizes when he thought he did something wrong or when things got a little rapey(after using tempt magic, he apologizes for using tempt magic sometimes). I couldn't help but root for him, because he really means well.

It sounded like Badluck was alluding to more potential battles with his servants to learn some useful covenants being hidden in later chapters. Love the idea, but please don't make them impossible to find.

Sex scenes are great as always, I enjoyed the group sex one quite a bit.

The only complaint is with the actual gameplay. (The covenant system is great it's not that)
When battling enemies, it would be nice to see the elemental weaknesses and strengths a move has before attacking them. I know they are visible in the menu, but I can't memorize every element an attack is strong or weak against. This has screwed me over many times in combat when trying a new move to see what it does.

introspurt responds:

Good point about the elements. My system is incredibly complex, with some elements having different weakness and strengths when used offensively vs defensively . I'll work in a way to do this in battle.