This is one of those games that I really do wish I had the ability to support as of right now. It's great, the art style is unique, the poses aren't boring but neither are they uncanny. I really like how the grunt enemies you face before the end of the dungeon teach you some things about the final boss. For example the Rat with rapid, high-damage attacks, the Potato Man who's only vulnerable for a moment.. For being incomplete, it has very few cons. I managed to list a couple, but some may be nitpicks.
The Nymphomaniac perk doesn't work, and I really wish it did. It'd make Harvesting a tad more useful when you're grinding through the dungeon to get gold for upgrades.
The Mummy's combo is really difficult to telegraph. There is a visual cue of the lineart on his left arm appearing before he swings with it, but that's the extent of it.
The Minotaur's second swing could have a little more delay between it and the first swing. You really have to bank to make a Perfect Block or have high Speed in order to not get hit by it.
All in all, I'll probably be coming back to this game. I think that, so far, you're doing a great job at making an adult game which is fun to play and fairly balanced. A couple of small fixes is all it'll take to make sure that "Balanced" part improves. I'm looking forward to any updates!