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Reviews for "Dungeons of Desire"

The art is really ugly in my opinion, although the animation itself wasn't as technically bad as one sees in some of these games, the mummy enemy's timing is totally opaque, the first boss is a completely ridiculous difficulty spike that previous enemies don't prepare you for at all, the music is really droning and repetitive. Overall, it's a frustrating porn game that didn't even make me horny.

Fat-Rooster responds:

Ok lol

Fun, and I love the art style, but I sure do wish some of these monsters were girls. Also that I could bang the NPCs.

Also I guess some of the enemies are weirdly difficult to block. Otherwise great <3

Fat-Rooster responds:

Yes, I agree! Both of those things will be added in the future. Thanks for your feedback!

This is one of those games that I really do wish I had the ability to support as of right now. It's great, the art style is unique, the poses aren't boring but neither are they uncanny. I really like how the grunt enemies you face before the end of the dungeon teach you some things about the final boss. For example the Rat with rapid, high-damage attacks, the Potato Man who's only vulnerable for a moment.. For being incomplete, it has very few cons. I managed to list a couple, but some may be nitpicks.

The Nymphomaniac perk doesn't work, and I really wish it did. It'd make Harvesting a tad more useful when you're grinding through the dungeon to get gold for upgrades.

The Mummy's combo is really difficult to telegraph. There is a visual cue of the lineart on his left arm appearing before he swings with it, but that's the extent of it.

The Minotaur's second swing could have a little more delay between it and the first swing. You really have to bank to make a Perfect Block or have high Speed in order to not get hit by it.

All in all, I'll probably be coming back to this game. I think that, so far, you're doing a great job at making an adult game which is fun to play and fairly balanced. A couple of small fixes is all it'll take to make sure that "Balanced" part improves. I'm looking forward to any updates!

Fat-Rooster responds:

Your right about the nympho perk, it's not working as intended at the moment, but it will be fixed in the next update.

I agree about the mummy being hard to read. I'm looking into making his punching animations more clear.

The Goat Samurai's second attack is difficult to block if you haven't upgraded speed or haven't mastered the perfect block, though this is by design and probably won't be changed. However blocking will receive a way to upgrade it in the next update, allowing for another way to overcome him.

Thanks for your thorough feedback, it's much appreciated. I'm working hard on getting the next big update out, and I don't think you'll be disappointed!

Really great, but I feel it needs a bit more balancing. If any enemy hits you, the fact that on top of taking damage your attack and defend need to reset is just a bit messed up, as it makes it more difficult to defend against future attacks, so if it's the mummy guy's 3 hit combo or the weeb goat, if you miss the first block you're likely to miss the rest.

in love with this game