00:00
00:00
Newgrounds Background Image Theme

LightyJaeger just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Joint'd"

I wish I could play this game! My screen turns black and I see nothing but the settings button. But Im willing to assume this is a good game and give it 4 stars. I wish I could give it 5!

josehzz358 responds:

Hi sorry about that, let me see what can I do, can you tell me which browser are you using? and if you use a different browser does it happen again?

This is a new game concept, good job on that!

I agree with what Papakrow wrote below: It is confusing even after having played it very often. The reason - in this case - may be the graphics concept: White circles, red half-circles, red and green lines, grey stars - It is a tiny bit too abstract: The human brain is bored after some time with these abstract shapes. I would recommend adding a different layout / graphics here: The white circles would be villages, cities and bigger cities the more red half-circles they have, the grey stars would be raider gangs that attack the cities, the red lines would be (magic) bridges over rivers or cliffs that appear / disappear, the white lines would be roads. With such a graphic layout, the human brain would be less bored even if it has to try to find a solution more often (on more complex levels), for the allurement to win would be higher.

A downturn in gameplay seems to be that the player has no real "memory" of what he did. The "one step back" function doesnt really compensate for that, click it twice and you have already forgotten again what you did (except you did it many times). Instead, I would unlock hints: Whenever the player has to press the "reset" button, he will gain another hint (I will go with the city example again, here): "The third move of one of your bandits will be northeast" "Newcastle will be attacked on day 5" "Port Smith will be destroyed on day 3" "The first attack on London will come from north" etc. The player will invest much more time in strategically planning his moves instead of simply going for try-and-error as a strategy, because he will want to finish the game with receiving as few hints as possible.

niiiiiiice!

Cute, and not a weed joke in sight in-game, so you get an extra star for that.

I like the idea.