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Reviews for "One Box"

Pretty fun teaser game. An improvement would be the hit collision on the box seems off, whenever i push it I cant just jump over it or off a ledge because I get stuck on the corner or side of the box. An exploit I found is that I can "push" myself into that button with the low ceiling by spawning a box and then using the box to push myself into the wall. A plus is I love platformers and the art style reminds me a little of limbo.

Pretty fun little game, decent challenge but only takes a couple runs to not die. Mechanics are fine in my opinion. I think it would be fun to have a speedrun high score board. Also maybe a different effect when you reach the end so it's different from when you die.

probably can get that last medal but the time it take would be too much

Fun one

This was simple but has a nice gameplay element the medals are nice but could use even more medals, I must say this was a pretty fantastic game for the mostpart it was a highly entertaining game, ad on some more or extra medals to get to even some easy to harder ones

~X~

Up jumps and down places a box. However you have to jump then place boxes mid-air. And this is required to get through the game.

This wouldn't be a problem except for some reason the game won't let you press down while holding up, a thing you will be doing often *because you are jumping then placing boxes in mid-air*!

So you must jump, then quickly release up, and then press down. And this is awkward to say the least. I don't know why you programmed it like this, but that should be fixed. You shouldn't have to release up before pressing down.

I know it's not key ghosting because, one, the arrow keys don't ghost on this particular keyboard I'm using (at least if I only use the arrow keys), and two, you need at least three keys held down for key ghosting to come into play, not merely two.

There was a similar thing in someone else's game where you couldn't press up and down at the same time and when I brought it to his attention, he fixed it. Is this some insanely stupid default in Unity or something?