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Reviews for "Super Agent: Drunk Kent"

One of the things expected from a game is that the controls will operate as you expect them. My issues come from getting the controls to respond and thus the player. I don't think it's buggy as some say, but it wouldn't respond the way I wanted to. I will try it a bit more later and reserve the privilege of changing my score. I won't blam it because it looks good in spite of my inability to control the player, but I can't score it higher because I am still grasping the concept of 'intentionally loose controls.'

Good luck on future endeavors.

REKWARE responds:

My advice is to use slow-mo when making a jump. Makes things easier and is a game mechanic you can use anytime without penalty. Make use of the high jump, and use a controller if possible.

The concept grabbed my attention as it sounded like a unique take on a basic plat-former. alas i was unable to get things to work even slightly. First it took forever to get it to respond to me pressing any of the start keys, then when i did get into the game the first thing that happens is the character falls into a wall and doesn't move... i suppose that is exactly what would happen with a drunkard though...

REKWARE responds:

You simply slide to give the character more room to get up. Please read the tutorial in game. Or watch the trailer, if i can play this game and get good at it..you can aswell. https://www.youtube.com/watch?v=-p2JsA1o__8

Jumping over ledges shouldn't be that hard

One of the main aspects of having a game is making sure that it's playable, a shitty game that functions is better than a great game that doesn't. I'm sure you can figure out which one this is.

Sorry I can no t call a game where literally pressing right at the start ends up with your character flipping and then landing on his ass unable to move. Horribly slow controls and unresponsive gamplay