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Reviews for "Launch"

Honestly, for your first game this is not too shabby. It definitely could use some cleaning up such as a title screen, a control manual, and some sort of checkpoint system, but this is actually a pretty neat concept. Just keep working on it and polishing it day by day and try not to get too discouraged!

BenjiBot responds:

Thank you! I've started working on those already, and I'll definitely polish it up some more. Thanks for the feedback!

f****** raging

BenjiBot responds:

I will fix the controls, add instructions, and make a checkpoint system. Thanks for feedback!

controls BLEAH

BenjiBot responds:

I will fix those in the near future

It's fun enough, I guess. Looks good. Starting over from the beginning after failing, though? Too frustrating.

BenjiBot responds:

Don't worry, I will fix the controls, and restarting mechanics when I learn more. Thanks for the feedback!

No instructions on controls are listed anywhere so I had to figure them out by myself, which are:
- the left and arrow keys for turning, and the up arrow for thrusting.
- A and D can also be used for turning.
strangely, W is NOT used at all.

Even after I figured them out, the controls are very wonky; the rocket thrusts too fast to turn in time, crashing into walls and exploding. I thought that you'd have to land on the green zone softly, but it turns out that you can just go full-speed ahead onto it and still finish the stage.

When you crash on the second stage, guess what? YOU START ALL THE WAY FROM THE FIRST STAGE ALL OVER AGAIN. No checkpoints whatsoever; explode once, do it all over again.

There's no backstory to this; you're just a random rocket that has to get to a random green zone in some random alley/city(?) with random walls propped up. The aesthetics are bland; there's no life to it whatsoever. No options to adjust sound effects, and no music either.

BenjiBot responds:

Thank you for your honest opinion! This is the first game I've ever made, so there are many issues. I will work on fixing all of those problems when I learn more about game dev. I will add instructions, and fix the controls in the future.