Game feel is fantastic, each hit is really cathartic and the weight of the animation sells it all really well. Great stuff!
Game feel is fantastic, each hit is really cathartic and the weight of the animation sells it all really well. Great stuff!
I like this a lot, but the controls feel janky.
Good game but it got stuck in korean the second time I came back to play it (I didn't even mess with the language, I was setting the key bindings and when I clicked the "use up button to jump" everything changed to korean), refreshed it and it came up with a new game but in english. Native key bindings are weird but it can be changed so its not so bad.
I like it a lot, very fun action beat em' up. I could definitely see myself potentially paying for something like this if it were fully fleshed out. Here's a bug i found, halfway through 1-5 there's a little half pipe of sorts you can use the plunging attack to launch yourself high upwards. Of course maybe you can keep this as a speedrunner tech, lol. Also, I feel like the airdash needs some limiting because fast enough dashing can trivialize all sorts of handcrafted platforming sections, essentially allowing you to glide.
I love this