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Reviews for "Jessika's Curse"

enjoying the game. keep up the good work. looking forward to more of this game.

hoping to run into and being able to have more playable characters... such as a cleric by chance. lol

Great potential, but here's some thoughts:
Add an expandable map, I keep getting lost due to not knowing which way I came from.
The Gobbo is literally just the the bone courtier, but with lust instead of stress. Pls nerf
Mouse has 6-11 attack, but 'strongest' attack deals 3 damage, even with weapon upgrades. ???
Way too many enemies in some encounters, made worse with my inconsistent and low dmg

Sommelier responds:

Thanks for the feedbacks slimy! As for the expandable map; you can technically click on the map HUD to show the entirety of the map pattern for this build. We'll be expanding and cleaning it up in the proceeding builds so things will change for an even easier readability. :)
We'll be doing extensive balancing as well when we got the two more girls and newer enemies in. :)

can we get female Dismas and Reynauld like characters?, maybe?, pretty please?

If only it was a male protag like Seeds of chaos, real letdown.

There's a lot of good things in the game. The art is beautiful, animation is smooth and the combat is fun and straight forward. But with that said, there's a few issues.
The UI text needs to be much bigger, I know it's small to fit everything into the boxes but it needs to decently sized. It doesn't help that it's also cluttered together. Adds tabs or pages and spread out the information.
There needs to be text for upgrading skills. Stats, effect chance, etc. There needs to be a reason to invest in a skill, it's already evident in the blacksmith so apply it in the skills. It can as simple as seperate tabs for skills or hover over text.
In terms of combat, an ability reticle would be good. Charge is an ability that's difficult to gauge its effectiveness and would benefit greatly from one.
Lastly a transition between entering and exiting combat would help with the sudden shift between the two.
This game has plenty of potential and I can't wait to see how it develops. I can see a lot of time and effort has gone into making this game and I'm glad to see to it's being developed as a porn game rather than just porn.

Sommelier responds:

Thanks for the kind feedback Lil sin. We're actually working now on the QoL improvements of the game.:D