This is fun, but has some strategic downsides compared to other IO games. Both low-level and high-level opponents give the same XP, which incentivizes attacking the newly-spawned and doesn't reward taking down opponents some 10 levels higher than you. The amount of field you can see is very disproportional to the swing arm of higher-level opponents, so that you can get randomly killed without warning. The play field is also very small. Another comment is that because of characters can spin around instantly, there's no advantage to flanking opponents or other tactics. Finally, the amount of time you have to play to get decent leveling is way too long.