At the beginning there is sense of tension but that quickly dies out as you go on. Needs sound effects and/or music.
At the beginning there is sense of tension but that quickly dies out as you go on. Needs sound effects and/or music.
Thanks for the feedback! Yes I agree the balancing needs some tweeking and sound effects + music are needed and will be implemented in the post jam version.
It doesn't make much sense for the production buildings to have a submenu if there's only one option in that submenu. It's a pretty good game as a prototype, and a neat idea!
Thanks for the feedback! Yes the submenus were planned to have multiple options but I encountered a bug that I couldn't fix at that time so there were no extra options.
very repetitive with out much going on.
but the biggest downer there is no pause button. if time is a issue there should be a pause option
Thanks for the feedback! Thats true, a pause button will be added in the new version.