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Reviews for "Bloodborne NES"

I like that it's faithful to the original and faithful to the NES's limitations at the same time, but with that said, there are a few gameplay issues that annoyed me a bit.

I'm not gonna mention the bugs, since this seems to be one of those projects that's made in a very short time frame. I will, however, mention that, due to the size of the screen with relation to the characters, the time frame between an enemy appearing on screen and hitting you is so short it is kind of hard to react to them at first. This is particularly annoying with fast moving enemies, and in the beginning of the game.

When I got the hang of it, stopped trying to go fast and started treading more carefully, the game ended up being really fun, on top of looking and sounding super cool. Too bad there was so little of it.

The dark room in particular is really interesting. Due to the diminished field of view, we are forced to orient ourselves by sound to know when enemies are approaching. I wish more games would do that, turning our way to interact with the game upside down while still retaining the same mechanics.

I have, unfortunately, never played the original Bloodborne due to not owning a PS4, but I have watched a handful of Let's Plays, and it is definitely awesome. This tribute is also quite awesome, so yeah.

very good overall,
only complaint(spoiler) would be that small platform bit with the two gunners, its hard to gauge the hitbox of the last jump.
also tip for the dark room: just go bit by bit until you hear footsteps and take the high road.

The only thing I didn't like was the dark room. That was just annoying.
Everything else was great. The controls were stupid at first, but I got used to them pretty quick, and thought they were pretty fun.
Pixels were great. Enemy design was great. Boss was great. Level of difficulty was great.

Felt like blood borne up until the dark room, pitch black no hint of shadow, doesn't work as well in a 2d plan with no way to gauge anything, even pitch black in games like darksouls have light areas that give things away if your cautious. Also no way to upgrade and the controls being uncustomizable also had it fall short.

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