That was a pretty cute and clever game. I loved the death traps, they reminded me of Sonic 3 & Knuckles. I also liked the puzzle elements, like for example, where you had to go through fake walls to find where you were going. I also liked the challenge that was present but not overwhelming.
I'm not sure I cared too much for the illustrations of the girl, they're a bit too "adult" for me. I wonder if they could be covered up for some of us that wish to be more family-friendly? Eh, but it's certainly no biggie.
I liked the storyline present, even though I was in the dark most of the time. Where was she going, ultimately? I had to play to find out - which I did, of course.
I notice there was left-to-right words in an area ("Sometimes", I think) where I was going right-to-left. Ironically enough, that made it difficult for it to read at first. Maybe if it was backwards, phrase by phrase, but also descending from right-to-left for clarity? That is, each phrase is lower as you go leftward.
I was pleasantly surprised not only about the treasure, but the fact that she wasn't getting it for herself. It reminded me of Indiana Jones in that way. I hope there's a sequel in which she finds her way back through a different route - although I can understand if it's left to the imagination. :-)