This is game has a very simple, linear story that is a little to boring, but fleshed out with mechanics. Or should I say drowned in mechanics. During the course of the game you need to juggle around 20 items during the entirety of the game. It must take forever for people who aren't using the included guide to test, try and combine items and locations to progress to the game. The specific order you need to find and use items is so critical to the completion of the game that it becomes less of an adventure/puzzle/scavenger hunt and more of a hassle. The art isn't that great, which makes it difficult to identify objects against the background. The story is sweet and well though out and expanded on by the creator, but I just feel like something is missing. Whether some content got cut from the game, or something bigger was planned for the game before development, I have no clue who would make a game about a girl who can't follow the trail to deliver a package, gets sidetracked to a broken down house during a storm, makes some Ramen, and finally delivering the package without much of a sense of accomplishment. Lame game.