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Reviews for "Survival of the Fetus"

Good game so far, but incomplete instructions. How do you even beat Bianca? There was no instruction for the boxing game like there was for the other games before that. Graphics and animation reminded me of Earthworm Jim. Great humor.

The game itself is a bit difficult at first, but the idea is clear, and I agree. Abortion IS murder.

I absolutely adored this- felt very reminiscent of old Edmund McMillen games. The gameplay might be a bit on the repetitive side, but I actually really enjoyed it and judging from the preview, it looks like you have a lot of ideas to keep it from feeling stale over the course of the game. The concept is hilarious and the animation and overall presentation was really charming. I really hope this gets made, and I'll definitely donate to the kickstarter :D

This is really good as a standalone demo. Graphics are nice and simple, everything feels good and the central mechanic is well used. The music reminiscent of Isaac is a real plus, and I like how the cutscenes introduce new game mechanics while pursuing narration.

A few downsides :
- I spent what seemed to be too much time in the interface, menu, tutorial, or watching a cinematic, during my overall experience. The game may generate more retention if one could get to the next gameplay sequence faster.
- There is a somewhat disturbing contrast between the cartoon style inside and outside the womb. This doesn't work as well as in games like Isaac because here cutscenes intervene between each level, causing a constant change in style of graphics. I feel like this prevents a true immersion in the otherwise appealing womb graphics.
- Some levels are very short, or easy to accomplish, making them "filler" levels between interesting ones. This shortness also prevents from exploring the new mechanic that's introduced to its fullest, and therefore from completing a satisfying difficulty curve inside a level. This left me with the impression of not feeling rewarded at the end of some levels.
- The powerup mechanic is a bit confusing at first, it left me wondering for some time : can I use it on every kind of enemy ? can I strike normal enemies with my fetus directly ? do I deal more damage to pill clusters while being powered up ? how many "beeps" do I have before the powerup stops acting ?
- Sound Design may be enhanced by raising the volume of sounds emitted by enemies, and lowering the ones emitted by the fetus.

I hope to see this in a fuller form in the future :) Congratulations !

The game itself is fine: original idea, fair gameplay, and most of all, really good art.

Which is the problem.

You rated your game "Everyone", but this is NOT safe for the whole family. I came here thinking there would be a minimum of censorship, but it seems like I'm playing a misrated Mature game. While I don't mind too much, this can become dangerous if a young/sensible person browses Newgrounds with Teen-Mature-Adult ratings disabled.

Thankfully, the game's thumbnail gives a good idea of its content. Still, if anyone reads this wondering what would the content warnings would be :
- Literally playing with a fetus
- Medication/"junk food"

I haven't seen more (no blood or sexual stuff or anything), but I have to say I didn't have the courage of playing more than two in-game days. I wasn't prepare to toy with a fetus :/

About the game now; I can't expand really far, but I haven't noticed anything particularly bad. The art is... fine, not too realistic but well made, the story makes sense (it seems the game will go each day until birth), the animations before each level explains the context pretty well. The controls seems to be a problem for some people, but I didn't go far enough to judge about that; my only complaint being that we sometimes don't have enough time to react.

Overall, I don't really like to give a rating based on such a small portion of the game, but I'll give 4 stars. I'll disregard the wrong age rating, hoping it will eventually be changed, at the very least to Teen. (please :/)

Best regards,
- Lesuperchef