Not "that" cute
Not "that" cute
its ok
I like the art style, but this isn't really much of a game- I thought it was the intro but then it ended!
I know it was for a game jam but I feel that it at least needed some type of challenge to overcome and honestly if you had a few levels with spikes/platforming and revealed the story that way, this would be a pretty solid game.
Anyways I do like the art style a lot so keep it up, and I hope to see more of your work in the future.
Personally I would say it's more of an interactive teeny tiny story than a game as it's too linear and too basic. Kinda feels like work in progress or an unfinished project. Such a shame because it has so much potential with its artsy and cute ambient, but it's way too f*cking short...right now it feels like almost everything is missing for this to be a game.
And even if in the end this is only my opinion, I find this curious piece of art cute but cruelly incomplete and short.
(although I would 100% LOVE to give it another chance if you plan to add stuff and/or improve it to something that'll feel more complete beacause the art is really really REALLY cute and nice)
Cheers and keep doin' cute stuffz :3
I'd definitely agree with this, it feels too short and it's lacking in terms of gameplay. Thanks for the constructive feedback. I want to make something longer with the same spirit - and maybe gameplay inspired by the original "Coma" game here on Newgrounds. I think art, atmosphere and story of Grav give a good premise for something that could turn into a "full" game. So I want to pursue that. Thanks for playing c:
Movement is slow and the game is too short. It's well designed, but needs more, MOAR.