Great game, 5 pommels out of 5 pommels.
But there's bug where in the Quest, I can't enter both riverside villages.
The controls are quite logical (to advance, to halt/point up, to exchange parry / change stance, to zwerchhau). I think its easy for me to follow.
And swordfights without any armor are supposed to end within a half a minute. Man, even with full set armor, those tiny holes left are still lethal to be thrust. Maybe apply easy mode for those who don't understand how lethal these moves are? Maybe add a mode that gives your character or enemy a perk that somewhat requires multiple deathblows in order to erm... die? Like brickhead/thick bone mode? That would be quite funny. Maybe only reward the player if the player finishes it with realistic mode? Or prank them with medieval penis trees if they finish it with brickhead/thick bone mode?
Well, that's just my idea.
About the artstyle I know you are inspired by classic medieval martial arts manual. Those medieval feeling are great.
Very original.