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Reviews for "The Sword and the Fox"

I enjoyed the characters and the story but I would really
like there to be choices of what to say, good and bad endings
and to know things like what else happens after the MC's fresh
start, Do the MC and the princess fall in love or are they just
friends? and is the curse ever broken?

Not my type of game to be honest. The story was great overall but I would have liked to interact with the characters a bit more, possibly have a few more choices for the answers, instead of just the "yes" or "no" answers. Was hoping it'd be a platform game.

megadrivesonic responds:

Thanks for the feedback. My original vision is an RPG of sorts. So, in that case, you will definitely get to interact with the characters more there.

For now I'm only at the Tanuki part. But here are my impressions so far.

First of, although you talked about it in your description, the text is unfathomably slow.

Secondly, is this even a game or just some story with an almost non existing choice of answers? So far I have more the impression of the latter. I will not judge it as good or bad regarding that, but that makes the "guide Junko" kind of false, its more "accompany" or "witness" Junko.

Thirdly the transition from scene to scene is kind of done poorly. First I was talking to Hayami, then suddenly without having any choice or notion of what I'm up against, I'm talking with Nana or whatever the fish-octopus-girl-thing is, without me even understanding how I went from the castle to the pound, and then bam, brought to the Tanuki without any choice.

Lastly, there seems to be some minor errors in the text. Like some punctuation where a coma should have be used instead of a period which therefore cuts in half a sentence that should be one and only.

Apart from this, the art-work is good, and the music serves its purpose well, being not to repetitive, varied, and with loops long enough to be enjoyable.
I will refrain from giving it any definitive rating until I go further on.

megadrivesonic responds:

Thank you for the honest feedback. Like I said before the text is so slow due to a script I used. I may update this version of the game to be more HTML 5 friendly and fix the pacing. I also plan on remaking the game in my engine of choice RPG Maker so I can do more of what I wanted such as more choices and battles.

The Skip-Button doesn't work, the text is too slow.
Great art though and I like the concept.

megadrivesonic responds:

I have removed the typing sound script which should make the game run smoother on browsers and not abysmally slow like before. Thanks for the feedback.

I didn't bother getting past the intro before giving up--there's no option to speed up the text and if that's how it's going to be through the entire game, then you'll be lucky if anyone bothers to get through it to actually play the game. I'm sure it's a great game, but I wouldn't know because of it. give us an option to click the mouse or hit a button to get all of the text in one shot, PLEASE.

megadrivesonic responds:

I have removed the typing sound script which should make the game run smoother on browsers and not abysmally slow like before.