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Reviews for "Nemesis"

Wow, what a great game !

I usually don't like that kind of game, but here, the graphics are great as the animations, it's really simple to play, the atmosphere and the music are really nice...

Good job !!

NemesisAdmin responds:

You made my day with your comment, friend! I'm so glad you enjoyed it. Thanks for taking the time to leave a review.

As soon as I learned to control the ships better I started to enjoy it way more, and I've got to say that it's a very good start. But the controls are still a bit wanky and it's usually hard to make the ship fly exactyl the way I want.

I did really like the level design and how the sun interacted with the buildings as you flew further up/down, but I personally don't really like when most of the things have the same color but different contrasts, but whatever, it's just personal preference.

The gameplay was really cool and I like the fact that every ship is unique in it's way and I also like the different smaller enemies. It would've been flawless if not the small controls problem that I mentioned earlier.
Other than that, great start! Keep making great games like this ;^)

NemesisAdmin responds:

Thank you so much for your feedback! The turning is definitely a bit fast, but these things are just things that we on the team have become really mute to over the development time, so it's really helpful to hear it from a new player again.

Basically a futuristic cyberpunk Luftrauser. The music and scenery created an amazing dystopian cyberpunk warzone that I really enjoyed being in. Loved the story line. Initially game play was pretty poor since it was a lot more difficult compared to Luftrauser. The weapons felt useless and I ended up just dodging the bullet heaven madness. Although this should've made things boring, the pacing and special bosses kept me entertained. In summery pretty much loved everything, narrative could've potentially been better, gameplay is fun but not my cup of tea.

Played it and killed a few hundred planes. There are some gameplay issues. First, enemy planes tend to "gravitate" into a ball, that's boring and it looks like a big. It is caused by the non-existent AI. The second thing is that fighting boats is not fun, mainly because of the huge ball of enemy planes. There should not be dozens of enemy planes and boats, a few are enough, they should just play smarter. The abundance of enemies also causes an annoying slowdown. I really liked the physics and controls.
Also, the third plane is overpowered against flyers because of their AI.

Nice shooter, i liked the fluidity of the plane controls,the art and the soundtrack.My only problem here was that it felt unfair difficulty wise.
1st.most spaceships weapons are extremely difficult to use against the smal airships who keep chasing you(giving that you have to turn around),with exception of ''the vandal'',who killed them like flies and allowed me to survive a long time.But then it's main weapon is useless against ships(the blade refuses to get near water)
2nd the game spawns ships too fast,i managed to kill 58 krausers before getting a break and being able to target the ships...then i realized my mistake:the entire sea had been swamped by them,wich turned getting getting closer to try and shoot them suicidal(since ''the vandal''needs to get VERY close to hit them).Eventually,i got swatted out of flight by Dr.eggman's ship.