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Reviews for "Love at first bite"

This is a cute short game, though I wish there was more character development so the player can feel closer to the characters. I think there's too many ellipses boxes than actual dialog, I understand the character is moving to a different place, but is the ellipses box really needed? You could just state that he's going to point A to point B. Also, I wish you did character sprites for the minor characters (Hanako's aunt, Ryota's friends) because it feels pretty empty that Hanako is the only active sprite that we see. Overall, this game was a cute game; cliche but cute, It certaintly had a bit more depth than your Ikimono High game.

This is nice. Art style is cute, with definite potential for polish. The writing is ok, if not a little too peppy at times. the characterization of the protagonist seems a bit too nice for realism but other than that is standard, but not bad. Interesting love object, using a Philippine monster while using familiar tropes.

My one major problem is the amount of ellipses you use for transitions. It seriously hampers the flow of the narrative and becomes very annoying quite fast. Just transitioning to the next scene with the picture of the area is enough.

Also for the dating sim portion, if your gonna give the illusion of choice try to at least have a couple more differences to the paths that give more weight to the choices that the player makes instead of three movie options that really don't lead to much interesting.

to wrap up, not terrible, can definitely improve. also less ellipses.

Kind of reminds me of a kinetic novel called love at first sight on steam. Short but sweet story. Decent artwork, alright-ish bgm. Look forward to seeing more stuff from ya mate ^-^

Pretty good. Enjoyed every second of it

Great visual novel. I love the story and art style.
Do more please! :D

KoltonKennedy responds:

Thanks, I was thinking of making a sequel