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Reviews for "Hade"

Actually 24 was the hardest for me, couldn't figure it out until I realized you had to reuse the arrows ;)

Nice game!

I love this! I haven't finished the demo yet but I'm really enjoying it!
Will you make a level editor with this? It seems quite well suited for one, and it could really extend the replay value.

Very cool concept, I like that it's intuitive rather than dazzling players with too many possibilities. 23 and 25 were the hardest for me, but hard in a justified way. Nice job!

KirUnz responds:

Thanks! 23 is pretty hard indeed. 25 though... Well, I glad you beat it ;-)

Great game love the mechanics so simple but so much fun, great music choice really relaxing keep me from rqing keep up the good work :D

KirUnz responds:

Glad this balancing worked out well ;)

Awesome new puzzle game. Simple but effective graphics, solid gameplay with an intuitive double-mouse button control, and beautiful sounds. Some of the later levels really challenged me, especially 23. I can see many more mechanics being introduced on levels levels. Hope you get approved to make more!

The only thing I would add a few extra tutorial comments, pointing out the fact that you can sometimes spin the launchers, or explaining what some features do.

KirUnz responds:

Thank you for feedback. It is very helpful!
Idea with rotating launchers was to get player find out sudden mixies of different mechanics by himself. But you right, probably I should add some blinking, if player was not touching rotating launcher for a long time.
PS 23 is hardest one in demo, but I personally love 24 for symmetry, so decided to end demo with easier but prettier one :)