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Reviews for "Ronnie the Rooster"

2 things:
1. Make a level select. It would make easier to get the 100% medals.
2. Definitely remove those graphic elements from the lower border of the screen! If you want to go that way - and sometimes you have to - these elements are covering the way you are going and you don't know if there is anything in front of you or not.

SMKS responds:

Removed graphic elements as you suggested!

Art looks great, but Ronnie feels slow and slugish.

Also I swear I'm hitting these corn but I miss them by a pixel.

I need a level select menu and death counter to continue playing. I have no idea why can'I go back playing levels that I missed something and I do not want to start it over.

The game looks nice and sounds good to boot, but a few issues are holding it back.
1. Ronnie misses corn cobs by a hair far too often for this to be enjoyable.
2. Mud and holes also look a tad too similar.
3. Ronnie feels too sluggish when moving, which makes the game more difficult to 100% (especially when coupled with #1).

I think if Ronnie had a slightly larger hitbox solely for collecting corn cobs, the game would be a lot more enjoyable.

SMKS responds:

Hi Mario,

I have took some of your advice and done the following:

1. Achievements are now more realistic. 200, 500 and 1000 fails.
2. Corn/Bread/Orb collisions are easier to collide with.
3. Foreground moves out the way when ronnie moves down the screen.

As for the movement and mud/holes similarity, these would remain as I have had this tested and tried for success.

Let me know if this helps.

Thanks,
Shaun.

This barely qualifies as a game.

SMKS responds:

I'm sorry it is not to your liking. Thanks for the PM feedback!