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Reviews for "Cool Cat Story"

Love the animation style :)

When I press keys during battle, it activates some kind of debugger.

wooood responds:

Fixed. Thank you for letting me know.

I can use skills without cd. Little bug

wooood responds:

Fixed. Thank you for reporting.

Game is playable, but i keep getting debug screen starting from main screen and popping up time to time ingame, which i can funnily enought click trough. lot of buttons are located at right corner where debug 'X' is also located, and since actual gamescreen has priority over debugf screen, it can be a real pain to close up time to time
Error: Error #2130
at Error$/throwError()
at flash.net::SharedObject/flush()
at mvc.model::AppProxy/saveData()
at mvc.view::TutorialMediator/onComplete()
at ash.signals::Signal0/dispatch()
at mvc.view.components::TutorialViewComponent/onTouch()
at starling.events::EventDispatcher/invokeEvent()
at starling.events::TouchEvent/dispatch()
at starling.events::Touch/dispatchEvent()
at starling.events::TouchProcessor/processTouches()
at starling.events::TouchProcessor/advanceTime()
at starling.core::Starling/advanceTime()
at starling.core::Starling/nextFrame()
at starling.core::Starling/onEnterFrame()

Error: Error #2130
at Error$/throwError()
at flash.net::SharedObject/flush()
at mvc.model::AppProxy/saveData()
at mvc.view::SettingsMediator/handleNotification()
at org.puremvc.as3.patterns.observer::Observer/notifyObserver()
at org.puremvc.as3.core::View/notifyObservers()
at org.puremvc.as3.patterns.facade::Facade/notifyObservers()
at org.puremvc.as3.patterns.facade::Facade/sendNotification()
at org.puremvc.as3.patterns.observer::Notifier/sendNotification()
at mvc.view::SettingsMediator/onClose()
at ash.signals::Signal0/dispatch()
at starling.util::ButtonEx/onTouch()
at starling.events::EventDispatcher/invokeEvent()
at starling.events::TouchEvent/dispatch()
at starling.events::Touch/dispatchEvent()
at starling.events::TouchProcessor/processTouches()
at starling.events::TouchProcessor/advanceTime()
at starling.core::Starling/advanceTime()
at starling.core::Starling/nextFrame()
at starling.core::Starling/onEnterFrame()

wooood responds:

Hi @mkananoja

I think you see this error because you don't allow flash to store data to your hard drive. I updated the game, so you will not see annoying message, but game save will not work until you will change flash player settings.

I think that position of close button is not a problem, because if everything works well you shouldn't see debug window.

At the beginning, the game was fun. Maybe it is not designed for mouse-users. I gave up when I was not able to find out how to scratch an enemy. How about some instructions?