00:00
00:00
Newgrounds Background Image Theme

Ryor just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Insanitorium"

i like the game, and maybe you should've added 1 more medal at least worth 100 points for something.

Good game, but I some of the same concerns as other players. The laughter that plays every time you enter room M is annoying, if it was also able to be muted that'd be great. There are a lot of things that look clickable but aren't which is confusing, and being able to use the flashlight when you don't need it is misleading. The BIGGEST complaint I have is the box code. I watched the video guide dozens of times, and it wasn't until I marked down the exact order shown in the video that I could get it right. If there was a way that you could make it so we can tell which buttons we've pressed, that would be extremely helpful, but the main fix is to either change the code hint to actually match the box, or vice versa (box match code).

Besides those, the game was very good, and I look forward to more games from you.

I love these games but the box code for the green squares did not work for some reason . Maybe its me tried everything I could think of . Loved the jump scares continue to make more .

Nice potential twist with that victory message. :) Was a pretty smoky game overall, somber and atmospheric, with original puzzles, and a pretty lengthy looking around to find the different bits and pieces. Glad the purple orbs seem to have been phased out too, they really added to the time it took to get through the game, a bit distracting from the main attraction. Good game.

-cd-

Not exactly spooky as a Mystery/Supernatural game, but another well made escape game nonetheless. Seeing the stairs in room C made me believe that we'd be able to move upstairs to room F but apparently we couldn't (since F was a locked room).

I laughed at the small figure that was popping up in the windows at room E.