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Reviews for "Machiavellian Suns"

I love the format and theme of this, but I don't like that you apparently can't have a diplomatic victory with your allies. Why should I invade sheep allies when I am the more powerful force and they helped me conquer the lizards? Also, much like Captain Picard I sent trade and ally delegations to lizards before invading them. Peaceful solutions should be an option.

Here's a bug: It does 2 turns everytime I build something not one turn.

On top of that: It's a bit too simplistic with the "Click and try to win" deal... Which isn't very entertaining to most people. You should add at the least fighting scenes between them, and a scrolling ability with the galaxy and such. Things that are simple but add more flare to the gameplay itself.

So why do my planets get destroyed almost every time i win a defense?! Not to mention the random 8-31 losses that occur way to often to be acceptable.
This game is absolute shit, it feels like the dev is flipping you off saying: "You thought that you would win because you strategy is better than the AI's?"
That's several hours I'll never see again.